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J-PAC unf I-PAC Belegungsplan
Hier sind die Button Belegungen für das J-PAC und I-PAC. ;)
Einfach so lassen und gut WAR!
Du hast ja vielleicht Probleme...... ungelegte Eier ausbrüten, obwohl das J-Pac noch nicht mal da ist.
LOAD PANEL - SAVE PANEL (Control Panel Layout in WinIPAC) :p da kannst Du speichern und laden, was Du willst.
Warum aber zuvor was ändern, was gut funktioniert?? :confused:
Da mußt Du nix ändern .. das ist ja das schöne am J-PAC. :D
Ist schon sehr ausgeklügelt das Setting und läuft so direkt mit MAME.
Einfach so lassen und gut WAR!
Druck Dir aber mal die Tastenbelegung aus, kleb die an deinen Automaten und öl schon mal die Tasten ein. :p (mal sehen was "der" Willi dazu sagt ;)
Temporary reset to MAME defaults (command-line function):
This feature will be enabled in the next release. The feature is already implemented in the I-PAC chip.
You can tell the board to copy it's fixed MAME codeset into RAM temporary storage.
How the I-PAC shift button works:When a shift button has been assigned, pressing and holding this button causes the "SHIFTED" code page to be used. The way this works is not the same as defining "key multiple" in an emulator.
To explain this, consider the following example which is part of the standard I-PAC code set in non-programmable mode (and can of course also be set up in programmable mode)
For example say "Start 1" is the shift button and "Player 1 Button 1" is "Coin 1" in the shifted codes. Now if you set this as a key multiple in an emulator, you could generate a coin insert by pressing these two buttons together. BUT you would also send the code for the first button you pressed. Imagine you are starting a game and have one coin insert already done and you want to play a 2-player game which needs two coin inserts. You press the key combination again to send another coin. Unfortunately what may happen is that a one-player game will start as you have pressed "start1" as one half of the coin key combination!
How does the I-PAC get around this? When you press the "Start 1" (shift) button nothing happens immediately. The I-PAC waits to see if you are going to press another key at the same time. If you do press the "Player 1 Button 1" the shifted "Coin 1" code is sent. If you don’t press any other button the "Start 1" code is sent when you RELEASE the "Start 1" button. So you don’t get any unwanted key codes.
The I-PAC4 has two shift buttons. The codes on the I-PAC4 are divided into two pages. Each of the two pages has it's own shift button which only acts on controls in it's own page.